AI Insights · Timothy · April 2023
Top 5 Hypercasual Games on iOS in Algeria Q1 2023
In Q1 2023, the top 5 hypercasual games on iOS in Algeria showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
Throughout the first quarter of 2023, the top 5 hypercasual games on iOS in Algeria exhibited diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a glimpse into the performance of these popular games.
Bottle Jump 3D by Azur Interactive Games Limited saw fluctuating weekly revenue, peaking at around $147 in late January and dipping to as low as $4 in early February. Downloads for the game varied, reaching a high of 276 in late December and dropping to 62 by mid-February. Weekly active users started at 887 in late December and declined to 471 by mid-February, before rebounding to 740 by the end of February.
Piano - Play Keyboards & Music from MWM demonstrated a steady revenue stream, with weekly earnings around $30 for most of the quarter. Downloads remained relatively stable between 190 and 225 until early March, when they dropped significantly to 41 and 30 in the last two weeks. Active users followed a similar trend, starting at 725, peaking at 745 in late February, and then declining to 496 by the end of March.
Star Girl - Fashion Celebrity by Oriented Games maintained consistent weekly revenue, hovering around $22 to $26 throughout the quarter. Downloads were minimal, often in single digits, but showed a notable spike to 46 in the final week of March. Active user data was limited but indicated a rise from 22 in mid-March to 42 by the end of the month.
PetrolHead : Street Racing from Lethe Studios displayed varied revenue patterns, earning $103 in early January and then experiencing several weeks with no revenue. Downloads increased significantly towards the end of the quarter, peaking at 799 in mid-March. Active users mirrored this trend, climbing from 60 in late December to 767 by mid-March.
Spinner.io by AI Games FZ had a modest revenue stream, generally around $12 to $14 weekly, with a peak of $18 in mid-March. Downloads were sparse, with a few weeks recording only single-digit numbers, but saw a slight increase to 11 and 6 in the last two weeks of March. No active user data was available for this game.
For more in-depth insights and data, visit Sensor Tower.